@startuml
sprite $adonisjs_original [48x48/16] {
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FFFFFFFFFFFF10000000DFFFFFFC00000001FFFFFFFFFFFF
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EFFFFFFFFFC00000002FFFFFFFFFF10000000CFFFFFFFFFE
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00000000028CFFFFFFFFFFFFFFFFFFFFFFFFC82000000000
0000000000000368ACCDDEEFFEEDDCCA8630000000000000
}


!define DEV2_ADONISJS_ORIGINAL(_alias) ENTITY(rectangle,black,adonisjs_original,_alias,DEV2 ADONISJS_ORIGINAL)
!define DEV2_ADONISJS_ORIGINAL(_alias, _label) ENTITY(rectangle,black,adonisjs_original,_label, _alias,DEV2 ADONISJS_ORIGINAL)
!define DEV2_ADONISJS_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,adonisjs_original,_label, _alias,DEV2 ADONISJS_ORIGINAL)
!define DEV2_ADONISJS_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,adonisjs_original,_label, _alias,DEV2 ADONISJS_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 ADONISJS_ORIGINAL>> White
@enduml